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Animation with music: audio-sync effects, lyrics, and choreography limits

What Animation can synchronize to music, how to add audio, and what exact dance behavior is not supported.

What Animation with music can do

Use Animation editor with optional image and audio inputs.

Add audio by uploading a file, using audio from YouTube, or selecting a preset song. You can choose the audio section used.
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Audio-synchronized effects

Effects designed to react to audio include:

  • Zoom In - Audio Sync

  • Pulse - Audio Sync

  • Bounce and Spin - Audio Sync

  • Zoom In and Spin - Audio Sync

  • Vertigo - Audio Sync

  • Earthquake Bounce - Audio Sync

The tool can use lyrics to guide visuals or let Magic Hour choose visual prompts from the audio.
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What it does not guarantee

Audio synchronization is not exact choreography. The tool does not guarantee a named dance, exact reproduction of a performer, precise movement for every beat or lyric, or a particular gesture or routine.

Describe the desired motion and select an audio-synchronized effect, but treat the result as generative rather than exact motion capture.
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Controls

The editor includes an optional starting image, video prompt, art style, camera effect, audio selection, duration, aspect ratio, and resolution. Use only controls currently shown.
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Credits and music rights

Animation under /create uses credits. The displayed estimate is authoritative.

Only use music you have permission to use. Selecting or uploading a song does not grant publication rights.
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Use an external editor for precision

Use an external editor for exact timing, manually arranged choreography, multiple clips, or precise alignment to a full song.
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Use your own audio in Text-to-Video or Image-to-Video

These tools now support uploaded audio with LTX-2.5. Select that model and use Drop audio or browse. Choose Animation for its music-reactive effects; choose the uploaded-audio workflow when it better matches your scene. For exact assembly of multiple clips or captions, use an editor with the required timing controls.

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